![]() For example:Īn asset may contain multiple sprites or data entries. The asset name never includes the Content path, language, or file extension (you can use tokens to target specific languages). make very specific changes (like coffee is more expensive on winter weekends when it's snowing after you've completed the JojaMart) Īn asset is essentially a file in the game's Content folder with a unique asset name.make dialogue that changes based on the weather, date, your relationships with other NPCs, etc.You use it by creating a content pack (basically a folder) with a couple of JSON files (basically text). If you don't need an introduction, see the full Content Patcher readme.Ĭontent Patcher is a SMAPI mod which lets you change the game assets (images, dialogue, data, and maps) without replacing game files or writing code. ![]() This page is meant as a gentle introduction to creating Content Patcher packs. ![]()
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